Briefing & Research
- Understand problem
- Find competitors
- Research solutions
- Contents
- Budget and Deadlines
Product designer and interactive developer. I design systems, mobile products and motion, then build them in code.
I'm a realist. While my process isn't always rigid, I aim to "surf" through each day with adaptability and purpose, staying aligned with my creative flow.
Hi, I'm Stefano.
I've been immersed in design since the days we called ourselves webmasters. My journey began with Hillman Curtis's Flash MX book, followed by a deep dive into ActionScript 3.0. Over the years, I've transitioned from Photoshop to Fireworks, then to Sketch + Abstract, and now to Figma, Principle, and Protopie — always moving to the tools that make the work faster and better. I'm excited to embrace whatever comes next.
I also write JavaScript, GSAP and SCSS to craft micro-interactions and build landing pages, what some might call frontend design.
My approach to design is driven by creativity, with a strong focus on creating user-friendly, thoughtful interfaces that put the user at the center. I work with developers every day, so that what I design is what ships.
I've drawn inspiration from agencies and designers like 2Advanced, Fantasy, Claudio Guglieri, Anton Repponen, Shane Mielke, and Riccardo Giraldi, who continue to influence my work to this day.
Beyond work, I'm passionate about cinema, TV series, video games, photography, SUP & surfing, skateboarding, LEGO, and action figures. Creativity inspires everything I do, both professionally and personally.